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Download double master pre release
Download double master pre release




download double master pre release

Vulkan: Oculus Quest 2 build does not work when built with Vulkan Visual Effects - Legacy: Visualisation corruption occurs when rendering Particles to Render Texture Visual Effects: Crash on VFXBatch::AddInstance when switching to Custom Batch Capacity in Asset Inspector

download double master pre release

Visual Effects: Editor crashes on VFXRenderer::AddAsRenderNode when assigning a Renderer’s materials toits to materials/sharedMaterials Video: Internal texture queue populated by asynchronous decoding was sometimes being drained from 2 threads. URP: Fixing ShaderGraph preview window not showing anything when using DepthNormals pass Universal RP: RTHandles in URP causes memory allocation in multi-camera scenarios Universal RP: Fixed TAA resource leak on entering/exiting the playmode. UI Toolkit: Fixed the slider's value retention when interacting with the text field. Project Browser: Project Browser shows package resources when package visibility is disabled Platform Audio: A looping audio sounds different on WebGL than in the editor/native desktop player

download double master pre release download double master pre release

Metal: Rendering freezes when the orientation is changed Metal: Editor freezes when exiting Play Mode if the Game window position was changed or undocked during Play Mode MacOS: Crash on objc_msgSend when the Editor UI gets redrawn Kernel: Crash on core::Join & _ptr64,char const (& _ptr64),core::basic_string_ref > when the Editor runs out of memory saving an invalid override HD RP: The Editor becomes unresponsive and the machine performs worse when the Editor is opened Graphics Device Features: Performance degradation when comparing Android Quest 2 builds across 2020.x Asset Importers: Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX file






Download double master pre release